AI Insights · Timothy · July 2024
Top 5 iOS Educational Games in Norway Q2 2024
Discover the performance of the top 5 educational games on iOS in Norway during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the iOS educational games market in Norway showcased notable trends in downloads, revenue, and active users. Here’s a breakdown of the performance of the top 5 educational games.
Albert Junior from eEducation Albert AB saw a significant revenue increase, starting at around $5.7K in the first week of April and peaking at approximately $6.7K by the last week of June. Downloads fluctuated, with a notable surge from 224 in early June to 1.2K by the end of the month.
Lingokids - Play and Learn by Monkimun Inc experienced a steady revenue stream throughout the quarter, with weekly figures hovering between $1.6K and $2.7K. Downloads were relatively stable, with a peak at 473 in the final week of June. Weekly active users remained consistent, ranging from 1.1K to 1.3K.
Kahoot! Learn to Read by Poio from Kahoot ASA maintained a steady revenue, averaging around $900 per week with a peak of $1.1K in early June. Downloads were consistent, averaging around 160 per week, with minor fluctuations.
Kahoot! Big Numbers: DragonBox, also by Kahoot ASA, had a varied revenue performance, starting at $450 in early April and peaking at $769 in the second week. Downloads were modest, peaking at 65 in late May.
Intellecto Kids Learning Games from IntellectoKids Ltd showed a steady but low revenue trend, averaging around $500 per week. Active users remained stable, fluctuating slightly around the mid-30s throughout the quarter.
For more detailed insights and data, visit Sensor Tower.